Heavy discussion for the Bannendrome's usual fare, I know, but sometimes you've just got to scream and get at least some of it out. Consider this that scream.
Showing posts with label Personal Info. Show all posts
Showing posts with label Personal Info. Show all posts
Wednesday, June 24, 2009
Monday's Report | Reality Intrudes
Wednesday Is The New Monday...
Heavy discussion for the Bannendrome's usual fare, I know, but sometimes you've just got to scream and get at least some of it out. Consider this that scream.
Heavy discussion for the Bannendrome's usual fare, I know, but sometimes you've just got to scream and get at least some of it out. Consider this that scream.
Wednesday, June 10, 2009
Why I Don't Gamble And Other Fun Tidbits
Let's Call It A Draw, Shall We?
MICROSOFT:
Motion Control Announced: DRAW: I'm calling this one a draw because my thought was that the 360 would soon find itself with a handheld answer to the Wiimote. Instead we got Project Natal, a camera-based motion control system that promises unbelievable fidelity that will allow motion-based interaction unlike anything we've ever seen before. Lots of people in the gaming world thought Natal was groundbreaking, and if it functions as shown, perhaps it will be. But when it comes to gaming that doesn't involve a more traditional controller, I'm usualy pretty skeptical - even more so when it involves some sort of camera, something Natal isn't the first at trying. Sadly, the video Microsoft showed seemed more likelies hype than anything else, especially the section where the kid scans his skateboard into the game. I found it amazing that the Natal was not only able to determine the pattern on the side of the board it couldn't see but also somehow ignore the kid's fingers that were gripping the sides. Also, I don't trust Peter Molyneux's video featuring Milo, the virtual boy that seems shockingly lifelike and reacts according to not just your motions but your body language and facial cues. If Molyneux is known for anything, at least to me, it's selling you one thing and delivering roughly 32% of it, and I cannot believe the video wasn't trickery. It's up to him to prove it. Stuff like that always makes me doubt a device's true ability once it's actually released - and we got a sneak peek of how Natal might need a little work when they showed how the device allows you to make your avatar copy your own moves, which instead of being spot-on sent the poor little guy into a series of nightmarish twists and bends that the human form was simply not meant for. On the upside, it did create E3's most beloved meme for 2009...
Casual Games For That Motion Control: CORRECT!: As I figured, you can't have a motion-control-based way to play games without a series of useless minigames to make you live up to the gimmick. Microsoft showed a series of these sorts of games which included one where you kick and bunch a series of dodgeballs and another where you...throw paint. It seemed like some people really dug these shots of what Natal could do, but for me they seem like something that would amuse me for about 45 minutes and then leave me wondering why the hell I just spent $100+ on this gizmo. What the Natal needs is a game that allows for something more universally accepted by gamers, like a shooter. Imagine being able to use real hand-signals to your squadmates or really throw a grenade and have its distance and arc based on your actual arm motion and speed. That's a lot more impressive and fun that using my body to form the illusion of an elephant.
Halopalooza: DRAW: I was wrong that Bungie was done with the Halo franchise - and honestly I'm disappointed they aren't moving on to anything new. What was the point of breaking off from Microsoft again? It must get pretty boring making the same franchise games over and over and over. But I'm not a developer, so maybe I'm wrong. But Sure enough, ODST wasn't the only game Microsoft announced, and now we have Halo: Reach arriving in 2010, and we got to see it in a very short teaser clip. Go me.
360 Portable: INCORRECT!: Maybe it's just simply fact that Microsoft will never enter the handheld console war. Maybe that's actually a wise decision given the fact that Nintendo and Sony are no longer alone in the battle, now facing off against the likes of the iPhone. Warming the bench might be the best place to watch the carnage...
SONY:
God of War III in 2009: INCORRECT!: One of my many PS3 longshots, Sony finally came out to announce that Kratos will follow his pattern of showing up in March and will arrive in 2010. Bummer. I really think it's a mistake seeing as how Sony still didn't show any killer titles for this year's holiday season, even somehow ignoring titles like the new Ratchet & Clank - Insomniac usually gets all sorts of Sony love, not so much this year. Weird.
Fat Princess Now: INCORRECT!: I really do hate Sony sometimes. They tease the hell out of Fat Princess: Fistful of Cake on the PSP but don't even give a release date for the original PS3 version that people (like me) are foaming at the moutch to play. If the PSP version comes out before the PS3 one does, I may have to cut a bitch.
Sony Motion Control: CORRECT!: Sony had their own motion control reveal, though it didn't even have a name attached to it. Seemed boring. Have I mentioned how much I hate motion control?
New Twisted Metal: INCORRECT!: This one hurts, dear reader. I was really hoping Sony would shock and amaze by showing off a new cutting-edge edition of the Twisted Metal franchise, but sadly David Jaffe kept his word. 2010 perhaps?
NINTENDO:
Kid Icarus: INCORRECT!: Okay, fine - it's never happening, I get it. Bastards.
Boring Shit I'm Supposed To Be Excited About: DRAW: Perception and personal opinion make this one hard to declare as either correct or incorrect, but for my money a lot of what Nintendo had to show off was...rather "Meh". I could almost hear the crickets when the WiiFit sequel was announced and while a lot of people are pretty jazzed about New Super Mario Bros. Wii, I think the game looks kind of boring if not a game entire worth the $50 price tag. Once again, internet play is nowhere to be found for a game built around multiplayer action. And while it's cool to have Mario and Luigi jumping around together through levels with bland visual design, the Toads that players 3 and 4 are forced to use are sort of a punch in the mouth considering the rich world Mario games have to pull from. Toads? Who the hell wants to play as a couple Toads!? Why not Birdo and/or Yoshi? While NSMBW is a nice game to add to the pile, I'm not sure it's a killer surprise that many were hoping to hear about. Honestly, the game looks like a rehashed DS title, and for Nintendo that's becoming somewhat typical lately. *coughanimalcrossingcough*
The Trinity: CORRECT!: Super Mario Galaxy 2 is a huge reveal, and it shows the Nintendo at least is willing to give some sort of love to the fans who demand more than cameo apperances in minigame collections. The biggest surprise though had to be the announcement of the new Metroid game that's being co-developed by Team Ninja - who saw that coming!? Retro may have indeed moved on but Nintendo's moving quick to bring some mysterious new twist to one of their most beloved series. Zelda got a quick mention but it seems like 2010 is going to be when we hear more about that.
So there they are - all my predictions for better or worse. I think I came out alright...
MICROSOFT:
Motion Control Announced: DRAW: I'm calling this one a draw because my thought was that the 360 would soon find itself with a handheld answer to the Wiimote. Instead we got Project Natal, a camera-based motion control system that promises unbelievable fidelity that will allow motion-based interaction unlike anything we've ever seen before. Lots of people in the gaming world thought Natal was groundbreaking, and if it functions as shown, perhaps it will be. But when it comes to gaming that doesn't involve a more traditional controller, I'm usualy pretty skeptical - even more so when it involves some sort of camera, something Natal isn't the first at trying. Sadly, the video Microsoft showed seemed more like
Casual Games For That Motion Control: CORRECT!: As I figured, you can't have a motion-control-based way to play games without a series of useless minigames to make you live up to the gimmick. Microsoft showed a series of these sorts of games which included one where you kick and bunch a series of dodgeballs and another where you...throw paint. It seemed like some people really dug these shots of what Natal could do, but for me they seem like something that would amuse me for about 45 minutes and then leave me wondering why the hell I just spent $100+ on this gizmo. What the Natal needs is a game that allows for something more universally accepted by gamers, like a shooter. Imagine being able to use real hand-signals to your squadmates or really throw a grenade and have its distance and arc based on your actual arm motion and speed. That's a lot more impressive and fun that using my body to form the illusion of an elephant.
Halopalooza: DRAW: I was wrong that Bungie was done with the Halo franchise - and honestly I'm disappointed they aren't moving on to anything new. What was the point of breaking off from Microsoft again? It must get pretty boring making the same franchise games over and over and over. But I'm not a developer, so maybe I'm wrong. But Sure enough, ODST wasn't the only game Microsoft announced, and now we have Halo: Reach arriving in 2010, and we got to see it in a very short teaser clip. Go me.
360 Portable: INCORRECT!: Maybe it's just simply fact that Microsoft will never enter the handheld console war. Maybe that's actually a wise decision given the fact that Nintendo and Sony are no longer alone in the battle, now facing off against the likes of the iPhone. Warming the bench might be the best place to watch the carnage...
SONY:
God of War III in 2009: INCORRECT!: One of my many PS3 longshots, Sony finally came out to announce that Kratos will follow his pattern of showing up in March and will arrive in 2010. Bummer. I really think it's a mistake seeing as how Sony still didn't show any killer titles for this year's holiday season, even somehow ignoring titles like the new Ratchet & Clank - Insomniac usually gets all sorts of Sony love, not so much this year. Weird.
Fat Princess Now: INCORRECT!: I really do hate Sony sometimes. They tease the hell out of Fat Princess: Fistful of Cake on the PSP but don't even give a release date for the original PS3 version that people (like me) are foaming at the moutch to play. If the PSP version comes out before the PS3 one does, I may have to cut a bitch.
Sony Motion Control: CORRECT!: Sony had their own motion control reveal, though it didn't even have a name attached to it. Seemed boring. Have I mentioned how much I hate motion control?
New Twisted Metal: INCORRECT!: This one hurts, dear reader. I was really hoping Sony would shock and amaze by showing off a new cutting-edge edition of the Twisted Metal franchise, but sadly David Jaffe kept his word. 2010 perhaps?
NINTENDO:
Kid Icarus: INCORRECT!: Okay, fine - it's never happening, I get it. Bastards.
Boring Shit I'm Supposed To Be Excited About: DRAW: Perception and personal opinion make this one hard to declare as either correct or incorrect, but for my money a lot of what Nintendo had to show off was...rather "Meh". I could almost hear the crickets when the WiiFit sequel was announced and while a lot of people are pretty jazzed about New Super Mario Bros. Wii, I think the game looks kind of boring if not a game entire worth the $50 price tag. Once again, internet play is nowhere to be found for a game built around multiplayer action. And while it's cool to have Mario and Luigi jumping around together through levels with bland visual design, the Toads that players 3 and 4 are forced to use are sort of a punch in the mouth considering the rich world Mario games have to pull from. Toads? Who the hell wants to play as a couple Toads!? Why not Birdo and/or Yoshi? While NSMBW is a nice game to add to the pile, I'm not sure it's a killer surprise that many were hoping to hear about. Honestly, the game looks like a rehashed DS title, and for Nintendo that's becoming somewhat typical lately. *coughanimalcrossingcough*
The Trinity: CORRECT!: Super Mario Galaxy 2 is a huge reveal, and it shows the Nintendo at least is willing to give some sort of love to the fans who demand more than cameo apperances in minigame collections. The biggest surprise though had to be the announcement of the new Metroid game that's being co-developed by Team Ninja - who saw that coming!? Retro may have indeed moved on but Nintendo's moving quick to bring some mysterious new twist to one of their most beloved series. Zelda got a quick mention but it seems like 2010 is going to be when we hear more about that.
So there they are - all my predictions for better or worse. I think I came out alright...
Things might be changing in the Bannendrome soon, though not here so much as in my real-life home. The wife and I are working on adding something to the place that may or may not involve the number of people living here expanding by one. This means a lot of things but most critical of those (to me, naturally) is that we're locking down the household budget, and one of the first things to dry up is the once-disposable income I gladly used to increase the amount of games I have laying around. It looks like once Ghostbusters rolls around, I'm done with purchasing any new games for a very long time. I've said such things before, but this time things are a little different and this is the real deal - and between you and me, I'm okay with it... I do have a pretty severe Backlog of Shame I can use to keep me busy and it's great timing that I now live in an era where the lifespan of a game I already own can be extended via downloadable content. Games like Burnout Paradise are adding entire new portions to their worlds and a personal favorite, Fallout 3, not only has two bits of DLC I have yet to enjoy (The Pitt and Broken Steel) but also has two more episodes on the way in the forms of Point Lookout and Mothership Zeta - in particular, Point Lookout is happily including the overlooked mutated redneck population of the Capital Wastes, which was always sorely lacking. It's stuff like this that will be much more affordable and help me get through those tough times when the rest of my pals are out enjoying the latest release while I'm still working on Resistance or maybe finally having the free time to master those LittleBigPlanet creation tools.
As for news on why this clamp-down on cash is afoot, I'll hopefully have word to pass along in the weeks and months to come...
Categories:
E3,
Ghostbusters,
Personal Info,
PS3,
Wii,
Xbox 360
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